![]() ![]() Game length is an important discussion topic nowadays, as with the prices of a lot of AAA titles rising, people want to know they’re getting value for their money. Through exploring Black Iron prison of The Callisto Protocol, players can find these “beta paths” and get different routes from their friends, something that Schofield believes will encourage conversations about the game. “Beta paths” will allow different players to mark their own path as they approach the story’s completion. While The Callisto Protocol might not be the lengthiest game on the market today, according to Schofield it will have plenty of replay value, especially in the later acts of the game. While it isn’t clear whether the Dead Space remake will match this, EA Motive has stated it wishes to uphold the legacy of the original game. ![]() Dead Space originally took around 13 hours to complete the main story and some side content. ![]() Revealed in a recent interview by mp1st with Game Director Glen Schofield, The Callisto Protocol will reportedly take around 12-14 hours to beat. However, another similarity between the original Dead Space and The Callisto Protocol is in how long it takes to beat both games. The death animations in The Callisto Protocol are brutal enough on their own, but when combined with the violence the player can dish out through the game’s melee combat, it’s clear that the prison colony of Black Iron is going to be quite the battleground. So many good reasons to watch The Callisto Protocol which will arrive on December 2 (same day as the all-new Need for Speed, by the way) on PC, PS5, PS4, Xbox Series and Xbox One.Being a game that focused heavily on body horror, Dead Space originally had a lot of gore and violence, but The Callisto Protocol is looking to take that up a notch. We then find the facets that once made the success of Dead Space: a fine sound design, a completely real-time interface, stifling metal corridors, tactical dismemberment, constant survival, the possibility of using telekinesis and a big gore look, arguably among the most technically elaborate in video game history. He will thus explore the smallest recesses, walls and vents of a base plagued by a terrible virus transforming almost everyone into biophages, deformed monsters, aggressive, devoid of politeness and the slightest good manners. This huge complex does not want to be the most pleasant for its prisoners and relies heavily on oppression and claustrophobia, which the hero Jacob Lee will discover at his expense. If there are so many corridors and paths to discover, it’s because The Callisto Protocol is set in a gigantic metal prison on one of Jupiter’s moons. Inside the solar system’s toughest prisons We won’t tell you where they are or how many there are, but if you really explore, the title will be longer”then specifies Schofield. “They come later in the game, but some of them are really cool. However, it seems good to note that there should be several difficulty modes (which will obviously affect the longevity of the adventure) and especially, “side paths” all the way. ![]() It was precisely during an interview with EDGE magazine (to be found in issue 377) that he revealed the duration of the game, estimated between twelve and fourteen hours. It is therefore he who also directs the operations on The Callisto Protocol, his horrifying new baby whom he knows inside out. Formerly at Visceral Games, the American went to found Sledghammer Games to make several Call of Duty before founding Striking Distance in 2019, of which he is now the head. The Callisto Protocol is clearly one of these, which is directly inspired by Dead Space and for good reason: the two games share the same director, namely Glen Schofield. Survival horror is not really lacking in the game and yet some manage to pull out of the game. ![]()
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